

You may not realize, however, that culture also influences cities.
#Civilization v strategy full
You gain points, you fill up your culture pool, and once full you gain a social policy. Understanding the effects of culture on your civilization as a whole isn’t difficult. Once you’ve obtained the social policies that are needed for your strategy you simply stop paying off the cultured city states and focus your fund on other goals. They will provide you will a culture bonus in exchange for gold or the completion of tasks. If this is the way you intend to use culture you should not build many or any culture improvements because these improvements have a maintence fee attached to them each turn and will turn your cities away from producing other structures and units important to your strategy. Those looking for a conquest victory, for example, may want to quickly buy up the Honor social policy tree. Winning the game indirectly through culture means keeping culture in mind, but using it to buy social policies that are beneficial to a different type of victory. You also need to keep your number of cities low because the amount of culture you need to obtain your next social policy increases with every city you own. Culture improvements should be your first priority in yoru cities, and you should chase down social policy upgrades that improve culture income. Trying to win the game directly through culture means that you are actively building culture improvements in hopes completing five social policy trees and constructing the Utopia Project before anyone else. One is as a way to win the game directly, and the other is as a way to win the game indirectly. There are essentially two primary ways to utilize culture. These extra citizens can be placed into specialist positions at culture generating improvements.įinally, you can boost culture by spending a Great Artist on the construction of a Landmark tile improvement, which provides a static bonus. Population is related to culture income because a city with a high population will likely have more citizens than needed to work the land surrounding the city.

This is often an effective way to improve your culture, particularly if you have some money laying around. Becoming allies with these city-states provides a static boost to your culture.

You’ll find these scattered across the game world as you explore. Some Wonders also serve as culture improvements, either by providing a percentage bonus or by providing a static bonus.Ĭulture points can also be obtained by becoming friends with cultured city-states. You can take citizens away from the working the land around your city and place them into these slots to further increase culture income. They also open up specialist slots associated with the improvements. These buildings provide a fixed culture bonus for a city. The number one of to increase culture is through the production of culture improvements, which includes things like Monuments and Operas. There are several different ways to increase the culture income of your civilization.

You win a culture victory in Civilization 5 by completing five of the ten social policy trees and then finishing the Utopia Project. Your civilization-wide culture goal is to reach the amount of culture you need to achieve your next social policy. The number to the very left is your current accumulated culture, the number in the middle is the amount of culture you need to achieve your next social policy, and the number to the right (placed in brackets) is your culture income.Īlthough culture points are important, they’re a means to an end and are never directly spent. It is displayed in purple as three numbers. The culture income of your Civilization is made available at all times at the top of the Civilization 5 game window.
#Civilization v strategy how to
In this part of the Complete Civilization 5 guide we’re going to take a brief look at culture so you’ll be able to understand how to use it in your games. There is no avoiding culture, however, even in the smallest of towns and villages. Some civilizations consider their culture to be a central aspect of identity in the eyes of the world, while others approach culture as a tool to be manipulated, and others try to ignore it entierly. The Complete Civilization 5 Guide: Learning CultureĪll civilizations in the world have a culture assocaited with them.
